
Photo: DreamWorks Pictures
Chris Luckett
Rush, a movie about a bitter rivalry and competition between two F1 racers, was one of the very best movies of last year. Directed by Ron Howard, Rush knew that the key to its success was not in the race scenes themselves but in the face-to-face scenes in between the action. By making the characters real and complex, Rush’s action sequences were all the more gripping and pivotal.
Need for Speed, adapted from the long-running racing game series by Electronic Arts, spends about as much time with its characters in between action sequences, but fills it with trite dialogue, fruitless plot developments, and characters that make bone-headed decisions far more frequently than smart ones.
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